Once you've notified Mr Fernsby that you're ready, follow him to Alexa Carlisle's Office on Level 2 then wait for her to arrive. You'll need to act fast, as Emma immediately heads to the Sitting Room to poison Alexa's drink, and if you don't speak to Mr Fernsby before Alexa arrives in the Sitting Room she'll be eliminated before you get what you need – though this does earn you the Family Feud trophy or achievement. At this point you'll have uncovered all the evidence you need to prove that Emma murdered Zachary, so now follow the marker back to Mr Fernsby and tell him you're ready to conclude your investigation. You can also grab the Boat Key from the other side of The Greenhouse, to unlock an additional exit option and use the equipment and plants to make a lethal poison that might be useful later. Poison Dosage Table - use your camera to scan the book on the bench to the right of the Lab Equipment.To complete the Silent Assassin, Suit Only challenge on the Dartmoor level of Hitman 3 you must kill only Alexa Carlisle and find the case file without being discovered, having any bodies found, and all while wearing just your classic suit. Lab Equipment - on a bench to the side of The Greenhouse with no door. Get the toughest challenge completed on the Dartmoor stage.Once she leaves you can identify the following two clues: Inside you might observe Emma Carlisle working on something depending on timings, although you might also find it empty. The entrances are locked, but you can easily pop one of them open with a crowbar when nobody's looking – if you don't already have this tool to hand, you can pick one up from behind The Greenhouse. ![]() Hitman 3 Clues Location - Emma and Gregory's Roomįinally, head to The Greenhouse at the far end of the garden. You should therefore continue investigating, and if you grab the Mansion Master Key here from the shelves in the corner near the fireplace you can then access the other two rooms. Mr Fernsby's Pills - on the windowsill opposite the desk.Īt this point you will be given the opportunity to frame the butler for Zachary's murder, even though you know he didn't do it.Mr Fernsby's List - on Mr Fernsby's desk, handwriting does not match Zachary's suicide note.Zachary's Half-Burnt Diary - at the back of the fireplace behind Mr Fernsby's desk, handwriting does not match Zachary's suicide note.The door to his office is locked, but you can silently pop it open with a crowbar – if you didn't pick it up earlier, there's one just outside the Kitchen by the delivery vans. This guide explains how to get the case file. She'll return to the Sitting Room and spike a drink, and soon afterAlexa will drink it and die! You'll then want to leave as you'll be rather suspicious.Now start investigating the flagged rooms with Mr Fernsby's Office, as this will help with the rest of the investigation. The Death in the Family level (Dartmoor, England) in Hitman 3 requires you to find a Case File. Once the family meeting has transpired, Emma will retreat to the Greenhouse and discover her Distillation Kit is working again and make another poison. Fernsby the Butler or Zachary himself: accusing Emma will ruin this Challenge. If you decide to do this, you'll need to accuse either Mr. ![]() It will occur naturally about 20 minutes after starting the level, but if that's too long, it will also trigger if you complete the Means, Motive And Opportunity Mission Quest (that's the murder detective one). Now you need to either wait for or initiate the family meeting in the Sitting Room. Sneak back into the Greenhouse and repair it. Check the fountain outside to find one lying on the edge. This requires a Wrench, and luckily one can be found close-by. ![]() Now you need to repair the Distillation Kit. Be warned however: only Security can enter the Greenhouse, so Crouch to avoid attention. Getting into the Greenhouse requires a Crowbar to open, which you can find on a box among the vans at the North entrance of the Mansion. As with everything in Dartmoor, you'll need the Private Investigator disguise in order to have free access to almost anywhere in the level.
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